Tuesday, February 26, 2008

Captain Ahab


"..the madness, the frenzy, the boiling blood and the smoking brow, with which, for a thousand lowerings old Ahab has furiously, foamingly chased his prey-more a demon than a man!"
-Herman Melville

Friday, February 22, 2008

Happy Birthday Heather


My wife's birthday is on Sunday and she loves to cook. She has a binder which she keeps original recipes, recipes off the internet, and recipes from magazines in and has expressed an interest in me drawing a cover for it. So I did this for her birthday and gave it to her a little early.

Thursday, February 14, 2008

Happy Valentine's Day from Chicago, 1929


I did this for the Avalanche Blog. The theme is 1920's gangster and, this being Valentine's Day, I could think of no more fitting a piece than a tribute to the Saint Valentine's Day massacre of 1929. Al Capone's men took out 5 of 'Bugs' Moran's men (plus 2 others), execution style, in a warehouse on Chicago's north side. Al Capone was conveniently out of town at the time. My favorite part of the story is the dude who's full of about ten bullets telling the cops "I'm not gonna talk - nobody shot me." before dying. That's dedication!

Friday, February 08, 2008

"It's not the years, honey, it's the mileage."


I can't help but get excited about the new Indiana Jones movie.

Monday, January 14, 2008

Knighty Knight


This is a concept painting I did from a design by my brother Josh. He's the main character for a little animation we're working on. Should be fun.

Wednesday, January 09, 2008

The Queen of Snow - 2


I made some changes based on the suggestions of my fellow artists here at Avalanche. I took some of the warmth out of her face and simplified the background. Subtle changes, but I think for the better. Do you agree?

Monday, January 07, 2008

Friday, December 28, 2007

Thursday, December 13, 2007

Christmas Card


This is a card I did last year for DWHP. They requested I not go too crazy with the charicatures, but it was a pretty fun project. Some turned out better than others.

Thursday, December 06, 2007

Woodsy Elf, the Making of...


For those that may be interested, I know there's at least one out there, I've provided an insight into how I work to create the images I do, using my recent Elf picture as an example:

1. I start in Photoshop, the background is generally a flat, neutral color. The sketch is on a multiply layer on top of that.
2. I then take the .psd to Painter and do a quick, dirty color/rendering pass with the Digital Airbrush tool on a layer between the background and the drawing. I was at first going for a green/purple color palette though it always changes as I go along.
3. Then, in a new layer on top of the others I do the actual painting usually with the Cover Pencil brush. Here, in addition to rendering the character, I refine the colors and shape.
4. Back in Photoshop I hide the original drawing and, in a new top layer, block out the shape of the character in flat color. I then modify a copy of that shape to display these color gradients.
5. Next, I make the layer I created in step 4 a color layer at about 50% opacity. This gives the colors more depth and variety. I like the effect of one color fading into another that this provides as well.
6. I like wallpaper designs for backgrounds because...well, because. I just make these in Photoshop using the selection tools, Fill command, and Rotate/Translate commands.
7. I pull the opacity of the wallpaper design way down and add gradients and new colors to the background. I then use the Magic Wand tool to select the edges of the character by using the flat color shape I created in part 4. Then using the Edit/Stroke tool I get an outline around the subject.
8. Bringing back the character and adding a little texture to the background gives me the final image.

Wednesday, December 05, 2007

Monday, November 26, 2007

Wednesday, November 14, 2007

Sam the Squirrel - Part 2



Here's the second batch of drawings from the character design workshop here at Avalanche. The last filter we put our characters through was style.The lower image is just a couple of the style explorations I tried, the one on the left is inspired by, but not an exact copy of Miah Alcorn's art. The one on the right is inspired by Stephen Silver. For the final I took the elements I liked from the style exercise (mostly from Stephen Silver) and worked my own style back into the character to hopefully end up with a design that is consistent and appealing. We were asked to render the final image in a way that provided enough information for a modeler to build it in 3D. I'm considering building a model of him myself, we'll see if I end up having the time or not.

Tuesday, November 06, 2007

Sam the Squirrel - Part 1


My fellow artists and I at Avalanche have been putting ourselves through a character design workshop. The character must first be a squirrel, muskrat, or badger and appeal to an audience of boys and girls age 7-11. The character should fill a "helper" role for the player in an action/adventure game. We started the first week with our initial designs and have been critiqueing ourselves and each other on how we can make him/her/it better the next week. We've also been putting our designs through four filters, one each week: Contrast, Novelty, Story, and Style. Week 1 was my initial design, inspired in equal parts by Phoenix Wright, and Sly Cooper, and named after the greatest private detective of them all. He mainly helps the player by analyzing whatever evidence the player finds in their quest. Week 2 I added more contrast to the design by (among other things) thinning the body, enlarging the head, moving the facial features from the center of the face and intensifying the eyes. Week 3 I combined the next 2 filters (since I actually missed a week), for Novelty/Familiarity I made the shapes more unique and tried to unify the squirrel elements. For Story I removed the coat and added a hat which I feel better communicates the background and personality of my squirrel detective. I've so far found the workshop to be extremely helpful and I feel like my design has improved. The final design should be done in the next few weeks. Head over the the Avalanche Blog to see everyone else's.

Wednesday, October 31, 2007

Halloween '07


I didn't get a chance to decorate the house last Halloween since my son was born a fortnight prior to the holiday. This year, however, I found the time and I'm generally happy with the results. I'm even more excited about is this picture I took of them for the following reason: If you look in the lower left corner of the window you'll see my cat sitting, as he often does, on the window sill, the light has caught his eyes in such a way that they appear to be glowing in classic Halloween cat fashion. I included a close up, because I think it's pretty cool. Also on display here is my costume - Mario (Heather was Princess Peach and Max, Baby Yoshi), and my pumpkin which won first place in the pumpkin carving contest at Avalanche.

Thursday, October 25, 2007

The Headless Horseman of Sleepy Hollow


"What was to be done? To turn and fly was now too late; and besides, what chance was there of escaping Ghost or Goblin, if such it was, which could ride upon the wings of the wind?"
-Washington Irving

Friday, October 12, 2007

A Woggle of Witches


To be honest, I'm not entirely happy with this. However, sometimes I just want to move on to something else, so here you go.

Thursday, October 04, 2007

This is Halloween


Welcome foolish mortals to Halloween season. I love Halloween. From now until Oct. 31 I'll be watching horror movies, reading scary stories, listening to suspenseful old radio shows, and drawing more Halloween themed stuff. This piece was fun because I included three seasonal stereotypes: the sexy (but dangerous) witch, the Boris Karloff-like undertaker guy, and the mutated, possibly undead-certainly inbred- hilbilly maniac. I'd like to thank the Haunted Mansion in Disneyland from which I stole the background wallpaper design, and my dad who was nice enough to help me with the "Happy Halloween" part of the image.

Friday, September 21, 2007

Pyramid Head


The greatest video game villain of all time! He never says a word, he wears an apron, and his sword is big enough to make Cloud jealous. Oh, and he wears a metal pyramid on his head. However, if you've played Silent Hill 2 you also know he's scary...really scary.